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» Complexity of Inference in Graphical Models
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SIGGRAPH
2000
ACM
15 years 6 months ago
As-rigid-as-possible shape interpolation
We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense tha...
Marc Alexa, Daniel Cohen-Or, David Levin
122
Voted
SIGGRAPH
1999
ACM
15 years 6 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra
RT
2000
Springer
15 years 6 months ago
Direct Ray Tracing of Displacement Mapped Triangles
We present an algorithm for ray tracing displacement maps that requires no additional storage over the base model. Displacement maps are rarely used in ray tracing due to the cost...
Brian E. Smits, Peter Shirley, Michael M. Stark
154
Voted
CG
2005
Springer
15 years 2 months ago
An algorithm for tetrahedral mesh generation based on conforming constrained Delaunay tetrahedralization
An unstructured tetrahedral mesh generation algorithm for 3D model with constraints is presented. To automatically generate a tetrahedral mesh for model with constraints, an advan...
Yi-Jun Yang, Jun-Hai Yong, Jia-Guang Sun
IPMU
1992
Springer
15 years 6 months ago
Rule-Based Systems with Unreliable Conditions
This paper deals with the problem of inference under uncertain information. This is a generalization of a paper of Cardona et al. (1991a) where rules were not allowed to contain n...
L. Cardona, Jürg Kohlas, Paul-André Mo...