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» Complexity of Inference in Graphical Models
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VRST
2003
ACM
14 years 24 days ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
ZUM
1997
Springer
125views Formal Methods» more  ZUM 1997»
13 years 11 months ago
A Formal OO Method Inspired by Fusion and Object-Z
We present a new formal OO method, called FOX, which is a synergetic combination of the semi-formal Fusion method and the formal specification language Object-Z. To manage complex...
Klaus Achatz, Wolfram Schulte
VRML
1995
ACM
13 years 11 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
GRAPHICSINTERFACE
1996
13 years 9 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
BMCBI
2008
122views more  BMCBI 2008»
13 years 7 months ago
High-throughput bioinformatics with the Cyrille2 pipeline system
Background: Modern omics research involves the application of high-throughput technologies that generate vast volumes of data. These data need to be pre-processed, analyzed and in...
Mark W. E. J. Fiers, Ate van der Burgt, Erwin Date...