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» Complexity of Inference in Graphical Models
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EUROSEC
2009
ACM
14 years 2 months ago
Secure 3D graphics for virtual machines
In this paper a new approach to API remoting for GPU virtualisation is described which aims to reduce the amount of trusted code involved in 3D rendering for guest VMs. To achieve...
Christopher Smowton
DCC
2004
IEEE
13 years 11 months ago
Model Based Optimal Bit Allocation
Modeling of the operational rate-distortion characteristics of a signal can significantly reduce the computational complexity of an optimal bit allocation algorithm. In this repor...
Nasir Rajpoot
SYNTHESE
2011
72views more  SYNTHESE 2011»
13 years 2 months ago
Science without (parametric) models: the case of bootstrap resampling
Scientific and statistical inferences build heavily on explicit, parametric models, and often with good reasons. However, the limited scope of parametric models and the increasin...
Jan Sprenger
CGI
2004
IEEE
13 years 11 months ago
Real-Time Rendering of Human Hair Using Programmable Graphics Hardware
We present a hair model together with rendering algorithms suitable for real-time rendering. In our approach, we take into account the major lighting factors contributing to a rea...
Martin Koster, Jörg Haber, Hans-Peter Seidel
TOG
2002
130views more  TOG 2002»
13 years 7 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai