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ICCV
2005
IEEE
14 years 10 months ago
3D Shape Recognition and Reconstruction Based on Line Element Geometry
This paper presents a new method for the recognition and reconstruction of surfaces from 3D data. Line element geometry, which generalizes both line geometry and the Laguerre geom...
Michael Hofer, Boris Odehnal, Helmut Pottmann, Tib...
ECCV
1994
Springer
14 years 10 months ago
Utilizing symmetry in the reconstruction of three-dimensional shape from noisy images
In previous applications, bilateral symmetry of objects was used either as a descriptive feature in domains such as recognition and grasping, or as a way to reduce the complexity o...
Hagit Zabrodsky, Daphna Weinshall
AMFG
2003
IEEE
118views Biometrics» more  AMFG 2003»
14 years 2 months ago
Shape and appearance models of talking faces for model-based tracking
This article presents a system that can recover and track the 3D speech movements of a speaker’s face for each image of a monocular sequence. A speaker-specific face model is u...
Matthias Odisio, Gérard Bailly
DCC
1997
IEEE
14 years 27 days ago
Quadtree Based Variable Rate Oriented Mean Shape-Gain Vector Quantization
: Mean shape-gain vector quantization (MSGVQ) is extended to include negative gains and square isometries. Square isometries together with a classi cation technique based on averag...
Raouf Hamzaoui, Bertram Ganz, Dietmar Saupe
AAMAS
2007
Springer
13 years 8 months ago
Shaping multi-agent systems with gradient reinforcement learning
An original Reinforcement Learning (RL) methodology is proposed for the design of multi-agent systems. In the realistic setting of situated agents with local perception, the task o...
Olivier Buffet, Alain Dutech, François Char...