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GRAPHICSINTERFACE
2004
14 years 7 days ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
CONEXT
2007
ACM
14 years 2 months ago
A quicker way to discover nearby peers
The match between a peer-to-peer overlay and the physical Internet infrastructure is a constant issue. Time-constrained peer-to-peer applications such as live streaming systems ar...
Gwendal Simon, Yiping Chen, Ali Boudani
ACL
2007
14 years 9 days ago
Real-Time Correction of Closed-Captions
Live closed-captions for deaf and hard of hearing audiences are currently produced by stenographers, or by voice writers using speech recognition. Both techniques can produce capt...
Patrick Cardinal, Gilles Boulianne, Michel Comeau,...
ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
14 years 4 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
P2P
2008
IEEE
124views Communications» more  P2P 2008»
14 years 5 months ago
A Bandwidth-Aware Scheduling Strategy for P2P-TV Systems
P2P-TV systems distribute live streaming contents by organizing the information flow in small chunks that are exchanged among peers. Different strategies can be implemented at th...
Ana Paula Couto da Silva, Emilio Leonardi, Marco M...