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CORR
2010
Springer
174views Education» more  CORR 2010»
13 years 9 months ago
Gaussian Process Bandits for Tree Search
We motivate and analyse a new Tree Search algorithm, based on recent advances in the use of Gaussian Processes for bandit problems. We assume that the function to maximise on the ...
Louis Dorard, John Shawe-Taylor
IJCV
2008
146views more  IJCV 2008»
13 years 9 months ago
Scanning Depth of Route Panorama Based on Stationary Blur
This work achieves an efficient acquisition of scenes and their depths along long streets. A camera is mounted on a vehicle moving along a straight or a mildly curved path and a sa...
Jiang Yu Zheng, Min Shi
CGF
2005
149views more  CGF 2005»
13 years 9 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
TSP
2008
89views more  TSP 2008»
13 years 9 months ago
The Kernel Least-Mean-Square Algorithm
The combination of the famed kernel trick and the least-mean-square (LMS) algorithm provides an interesting sample by sample update for an adaptive filter in reproducing Kernel Hil...
Weifeng Liu, Puskal P. Pokharel, Jose C. Principe
CG
2004
Springer
13 years 9 months ago
Point cloud surfaces using geometric proximity graphs
We present a new definition of an implicit surface over a noisy point cloud, based on the weighted least squares approach. It can be evaluated very fast, but artifacts are signifi...
Jan Klein, Gabriel Zachmann