We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
This paper proposes an extension of compressed sensing that allows to express the sparsity prior in a dictionary of bases. This enables the use of the random sampling strategy of c...
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Most face recognition systems only work well under quite constrained environments. In particular, the illumination conditions, facial expressions and head pose must be tightly con...
Many valuable text databases on the web have non-crawlable contents that are "hidden" behind search interfaces. Metasearchers are helpful tools for searching over many s...