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CGF
2008
140views more  CGF 2008»
13 years 10 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
JAIR
2008
93views more  JAIR 2008»
13 years 10 months ago
A Rigorously Bayesian Beam Model and an Adaptive Full Scan Model for Range Finders in Dynamic Environments
This paper proposes and experimentally validates a Bayesian network model of a range finder adapted to dynamic environments. All modeling assumptions are rigorously explained, and...
Tinne De Laet, Joris De Schutter, Herman Bruyninck...
EOR
2007
165views more  EOR 2007»
13 years 10 months ago
Adaptive credit scoring with kernel learning methods
Credit scoring is a method of modelling potential risk of credit applications. Traditionally, logistic regression, linear regression and discriminant analysis are the most popular...
Yingxu Yang
CGF
2005
311views more  CGF 2005»
13 years 10 months ago
Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data
In this paper, we present a new method for surface extraction from volume data which preserves sharp features, maintains consistent topology and generates surface adaptively witho...
Chien-Chang Ho, Fu-Che Wu, Bing-Yu Chen, Yung-Yu C...
CGF
1998
110views more  CGF 1998»
13 years 10 months ago
Adaptive Supersampling in Object Space Using Pyramidal Rays
We introduce a new approach to three important problems in ray tracing: antialiasing, distributed light sources, and fuzzy reflections of lights and other surfaces. For antialias...
Jon D. Genetti, Dan Gordon, G. Williams