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» Componentizing hardware software interface design
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EUROMICRO
2005
IEEE
14 years 3 months ago
Developing Content-Intensive Applications with XML Documents, Document Transformations and Software Components
This paper describes DTC (Documents, Transformations and Components), our approach to the XML-based development of content-intensive applications. According to this approach, the ...
José Luis Sierra, Alfredo Fernández-...
UIST
2009
ACM
14 years 4 months ago
Mouse 2.0: multi-touch meets the mouse
In this paper we present novel input devices that combine the standard capabilities of a computer mouse with multitouch sensing. Our goal is to enrich traditional pointerbased des...
Nicolas Villar, Shahram Izadi, Dan Rosenfeld, Hrvo...
ICPP
1998
IEEE
14 years 2 months ago
Efficient Multicast on Myrinet using Link-Level Flow Control
This paper studies the implementation of efficient multicast protocols for Myrinet, a switched, wormhole-routed, Gigabit-per-second network technology. Since Myrinet does not supp...
Raoul Bhoedjang, Tim Rühl, Henri E. Bal
ERLANG
2007
ACM
14 years 1 months ago
An Erlang framework for autonomous mobile robots
This paper presents an Erlang-based framework, developed by the authors, for the realisation of software systems for autonomous mobile robots. On the basis of the analysis of the ...
Corrado Santoro
ACMACE
2005
ACM
14 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry