There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
When executing different real-time applications on a single processor system, one problem is how to compose these applications and guarantee at the same time that their timing req...
Ad-hoc and situational applications for personal use will gain more and more traction in the work support for knowledge workers (KWers). Personal information is a key element in th...
We present a technique that uses culling and clamping (CC) for accelerating the performance of stencil-based shadow volume computation. Our algorithm reduces the fill requirement...
Brandon Lloyd, Jeremy Wend, Naga K. Govindaraju, D...
We consider the problem of scheduling tasks with unpredictable service times on distinct processing nodes so as to meet a real-time deadline, given that all communication among no...