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» Compositional Predicate Abstraction from Game Semantics
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TLCA
2009
Springer
14 years 1 months ago
Partial Orders, Event Structures and Linear Strategies
We introduce a Game Semantics where strategies are partial orders, and composition is a generalization of the merging of orders. Building on this, to bridge between Game Semantics ...
Claudia Faggian, Mauro Piccolo
CCS
2007
ACM
14 years 1 months ago
A simple and expressive semantic framework for policy composition in access control
In defining large, complex access control policies, one would like to compose sub-policies, perhaps authored by different organizations, into a single global policy. Existing po...
Glenn Bruns, Daniel S. Dantas, Michael Huth
JUCS
2008
137views more  JUCS 2008»
13 years 7 months ago
The Need for Formalizing Media Semantics in the Games and Entertainment Industry
Abstract: The digital media and games industry is one of the biggest IT based industries worldwide. Recent observations therein showed that current production workflows may be pote...
Tobias Bürger
GI
2009
Springer
13 years 12 months ago
SYGo - A Location-Based Game Adapted from the Board Game Scotland Yard
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
Mark Schmatz, Katja Henke, Clemens Türck, Chr...
SOCO
2007
Springer
14 years 1 months ago
Composite Connectors for Composing Software Components
Abstract. In a component-based system, connectors are used to compose components. Connectors should have a semantics that makes them simple to construct and use. At the same time, ...
Kung-Kiu Lau, Ling Ling, Vladyslav Ukis, Perla Vel...