We consider the problem of how an agent's knowledge can be updated. We propose a formal method of knowledge update on the basis of the semantics of modal logic S5. In our met...
We present Hintikka games for formulae of the probabilistic temporal logic PCTL and countable labeled Markov chains as models, giving an operational account of the denotational se...
Harald Fecher, Michael Huth, Nir Piterman, Daniel ...
In this paper we introduce “clipping,” a new method of syntactic approximation which is motivated by and works in conjunction with a sound and decidable denotational model for...
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
Abstract. We report on a case study in applying different formal methods to model and verify an architecture for administrating digital signatures. The architecture comprises seve...
David A. Basin, Hironobu Kuruma, Kunihiko Miyazaki...