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» Comprehensible rendering of 3-D shapes
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SIGGRAPH
1994
ACM
13 years 11 months ago
FBRAM: a new form of memory optimized for 3D graphics
FBRAM, a new form of dynamic random access memory that greatly accelerates the rendering of Z-buffered primitives, is presented. Two key concepts make this acceleration possible. ...
Michael F. Deering, Stephen A. Schlapp, Michael G....
IVS
2006
127views more  IVS 2006»
13 years 7 months ago
Feature hiding in 3D human body scans
In this paper, we explore a privacy algorithm that detects human private parts in a 3D scan data set. The analogia graph is introduced to study the proportion of structures. The i...
Joseph Laws, Nathaniel Bauernfeind, Yang Cai 0002
MICCAI
2010
Springer
13 years 5 months ago
Automatic Detection of Anatomical Features on 3D Ear Impressions for Canonical Representation
Abstract. We propose a shape descriptor for 3D ear impressions, derived from a comprehensive set of anatomical features. Motivated by hearing aid (HA) manufacturing, the selection ...
Sajjad Baloch, Rupen Melkisetoglu, Simon Flör...
TOG
2002
148views more  TOG 2002»
13 years 7 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
ICIP
1998
IEEE
14 years 9 months ago
3D Motion Estimation using Expansion Matching and KL based Canonical Images
This paper describes a novel approach to 3D motion estimation of planar objects based on eigennormalization, Expansion Matching (EXM) and a scaled orthographic projection model. O...
Zhiqian Wang, Jezekiel Ben-Arie