We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
This paper proposes a novel compression scheme with a tunable complexity-ratedistortion trade-off. As images increase in size and resolution, more efficient compression schemes w...
Xavier Delaunay, Marie Chabert, Vincent Charvillat...
We introduce a scheme of control polygons to design topological skeletons for vector fields of arbitrary topology. Based on this we construct piecewise linear vector fields of exa...
We consider the problem of scheduling n independent jobs on m identical machines that operate in parallel. Each job has a controllable processing time. The fact that the jobs have...
This paper presents a lossy compression method for motion capture data. Each degree of freedom of a motion clip is smoothed by an anisotropic diffusion process and then divided int...