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CGF
2006
173views more  CGF 2006»
13 years 9 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
TOG
2002
234views more  TOG 2002»
13 years 9 months ago
Gradient domain high dynamic range compression
We present a new method for rendering high dynamic range images on conventional displays. Our method is conceptually simple, computationally efficient, robust, and easy to use. We...
Raanan Fattal, Dani Lischinski, Michael Werman
PG
2007
IEEE
14 years 4 months ago
Soft-Tissue Deformation for In Vivo Volume Animation
Articulated body animation with smooth skin deformation is an important topic in computer graphics. This paper presents a pipeline that extends articulated body deformation to the...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
RT
1995
Springer
14 years 1 months ago
Spatial Domain Characterization and Control of Reconstruction Errors
Reconstruction is imperative whenever an image or a volume needs to be resampled as a result of an affine or perspective transformation, texture mapping, or volume rendering. We p...
Raghu Machiraju, J. Edward Swan II, Roni Yagel
ATS
2005
IEEE
121views Hardware» more  ATS 2005»
14 years 3 months ago
Compressing Functional Tests for Microprocessors
In the past, test data volume reduction techniques have concentrated heavily on scan test data content. However, functional vectors continue to be utilized because they target uni...
Kedarnath J. Balakrishnan, Nur A. Touba, Srinivas ...