Solid texturing is a powerful way to add detail to the surface of rendered objects. Perlin's "noise" is a 3D basis function used in some of the most dramatic and us...
Intuitive 3D surface control and deformation are crucial to CAD/CAM. To do this in a virtual environment, however, the technique must be very efficient. A common method for shape ...
Lizhuang Ma, Rynson W. H. Lau, Jieqing Feng, Qunsh...
Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
In this paper we revisit local feature detectors/descriptors developed for 2D images and extend them to the more general framework of scalar fields defined on 2D manifolds. We pro...
Andrei Zaharescu (INRIA Grenoble), Edmond Boyer (L...
We introduce a novel implicit approach for single object segmentation in 3D images. The boundary surface of this object is assumed to contain two or more known curves (the constrai...