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» Compression of Functions Defined on Surfaces of 3D Objects
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SIGGRAPH
1996
ACM
14 years 17 days ago
A Cellular Texture Basis Function
Solid texturing is a powerful way to add detail to the surface of rendered objects. Perlin's "noise" is a 3D basis function used in some of the most dramatic and us...
Steven Worley
VRST
1997
ACM
14 years 19 days ago
Surface deformation using the sensor glove
Intuitive 3D surface control and deformation are crucial to CAD/CAM. To do this in a virtual environment, however, the technique must be very efficient. A common method for shape ...
Lizhuang Ma, Rynson W. H. Lau, Jieqing Feng, Qunsh...
ICCV
2007
IEEE
14 years 2 months ago
Surface-from-Gradients with Incomplete Data for Single View Modeling
Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
Heung-Sun Ng, Tai-Pang Wu, Chi-Keung Tang
CVPR
2009
IEEE
1070views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Surface Feature Detection and Description with Applications to Mesh Matching
In this paper we revisit local feature detectors/descriptors developed for 2D images and extend them to the more general framework of scalar fields defined on 2D manifolds. We pro...
Andrei Zaharescu (INRIA Grenoble), Edmond Boyer (L...
JMIV
2006
166views more  JMIV 2006»
13 years 8 months ago
Fast Surface Segmentation Guided by User Input Using Implicit Extension of Minimal Paths
We introduce a novel implicit approach for single object segmentation in 3D images. The boundary surface of this object is assumed to contain two or more known curves (the constrai...
Roberto Ardon, Laurent D. Cohen, Anthony J. Yezzi