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» Compression of Functions Defined on Surfaces of 3D Objects
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CGF
2002
135views more  CGF 2002»
13 years 8 months ago
Slow Growing Subdivision (SGS) in Any Dimension: Towards Removing the Curse of Dimensionality
In recent years subdivision methods have been one of the most successful techniques applied to the multi-resolution representation and visualization of surface meshes. Extension t...
Valerio Pascucci
ICAT
2007
IEEE
14 years 2 months ago
A PDA-based See-through Interface within an Immersive Environment
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...
TOG
2010
89views more  TOG 2010»
13 years 3 months ago
Volumetric modeling with diffusion surfaces
The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
ECCV
2004
Springer
14 years 10 months ago
Shape and View Independent Reflectance Map from Multiple Views
We consider the problem of estimating the 3D shape and reflectance properties of an object made of a single material from a calibrated set of multiple views. To model reflectance, ...
Tianli Yu, Ning Xu, Narendra Ahuja
ICCV
2009
IEEE
15 years 1 months ago
Decomposing a Scene into Geometric and Semantically Consistent Regions
High-level, or holistic, scene understanding involves reasoning about objects, regions, and the 3D relationships between them. This requires a representation above the level of ...
Stephen Gould, Richard Fulton, Daphne Koller