Sciweavers

240 search results - page 8 / 48
» Compression of Functions Defined on Surfaces of 3D Objects
Sort
View
PAMI
2010
222views more  PAMI 2010»
13 years 6 months ago
Minimal Surfaces Extend Shortest Path Segmentation Methods to 3D
—Shortest paths have been used to segment object boundaries with both continuous and discrete image models. Although these techniques are well defined in 2D, the character of the...
Leo Grady
DCC
2005
IEEE
14 years 8 months ago
Progressive Low Bit Rate Coding of Simple 3D Objects with Matching Pursuit
This paper presents a low rate progressive 3D mesh compression scheme for simple genuszero 3D objects. The proposed scheme is based on signal representation using redundant expans...
Ivana Tosic, Pascal Frossard, Pierre Vandergheynst
ICIP
2005
IEEE
14 years 10 months ago
Greedy non-linear approximation of the plenoptic function for interactive transmission of 3D scenes
We consider an interactive browsing environment, with greedy optimization of a current view, conditioned on the availability of previously transmitted information for other (possi...
Pietro Zanuttigh, Nicola Brusco, David Taubman, Gu...
ICCV
2009
IEEE
13 years 6 months ago
Non-Euclidean image-adaptive Radial Basis Functions for 3D interactive segmentation
In the context of variational image segmentation, we propose a new finite-dimensional implicit surface representation. The key idea is to span a subset of implicit functions with ...
Benoit Mory, Roberto Ardon, Anthony J. Yezzi, Jean...
ICIP
2003
IEEE
14 years 10 months ago
Geometric segmentation of 3D structures
Segmentation in volumetric images deals with separating `objects' from their `background' in a given 3D data. Usually, one starts with `edge detectors' that give bi...
Ron Kimmel