The visual representation of complex data has always been a major motivation for computer graphics. However, there have always been computer graphics scenes which were too complex...
This paper presents an immersive virtual environment which allows the user to virtually explore and experience special relativity, including phenomena such as Lorentz contraction,...
Photo-realistic computergraphics is an area of research which tries to develop algorithms and methods to render images of arti cial models or worlds as realistically as possible, b...
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...