Sciweavers

266 search results - page 12 / 54
» Compression-Domain Parallel Rendering
Sort
View
WSCG
2003
151views more  WSCG 2003»
13 years 9 months ago
Large Model Visualization: Techniques and Applications
The visual representation of complex data has always been a major motivation for computer graphics. However, there have always been computer graphics scenes which were too complex...
Dirk Bartz
WSCG
2000
95views more  WSCG 2000»
13 years 9 months ago
An Immersive Virtual Environment for Special Relativity
This paper presents an immersive virtual environment which allows the user to virtually explore and experience special relativity, including phenomena such as Lorentz contraction,...
Daniel Weiskopf
PVM
1997
Springer
13 years 11 months ago
Message Handling in Parallel Radiance
Photo-realistic computergraphics is an area of research which tries to develop algorithms and methods to render images of arti cial models or worlds as realistically as possible, b...
Erik Reinhard, Alan Chalmers
CG
2008
Springer
13 years 7 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 1 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...