Sciweavers

266 search results - page 47 / 54
» Compression-Domain Parallel Rendering
Sort
View
CONCURRENCY
2010
127views more  CONCURRENCY 2010»
13 years 7 months ago
Extreme scalability challenges in micro-finite element simulations of human bone
Coupling recent imaging capabilities with microstructural finite element (microFE) analysis offers a powerful tool to determine bone stiffness and strength. It shows high potentia...
Constantine Bekas, Alessandro Curioni, Peter Arben...
JGTOOLS
2006
199views more  JGTOOLS 2006»
13 years 7 months ago
Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms on the GPU
We present a graphics hardware implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of point sites in image space. Correct and effici...
Ian Fischer, Craig Gotsman
IJCV
2002
143views more  IJCV 2002»
13 years 7 months ago
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
PC
2007
112views Management» more  PC 2007»
13 years 7 months ago
Service address routing: a network-embedded resource management layer for cluster computing
Service address routing is introduced as a novel and powerful paradigm for the integration of resource management functions into the interconnection fabric of cluster computers. S...
Isaac D. Scherson, Daniel S. Valencia, Enrique Cau...
PAAMS
2010
Springer
13 years 6 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...