A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
We present a hierarchical architecture and learning algorithm for visual recognition and other visual inference tasks such as imagination, reconstruction of occluded images, and e...
In this work, we investigate how to propagate annotated labels for a given single image from the image-level to their corresponding semantic regions, namely Label-toRegion (L2R), ...
Human computer interaction (HCI) has little explored everyday life and enriching experiences in rural, wilderness and other predominantly ‘‘natural’’ places despite their s...
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...