Sciweavers

334 search results - page 2 / 67
» Computability of simple games: A characterization and applic...
Sort
View
ATAL
2008
Springer
13 years 9 months ago
Coalitional skill games
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
Yoram Bachrach, Jeffrey S. Rosenschein
HRI
2006
ACM
14 years 1 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
ICMT
2009
Springer
14 years 2 months ago
A Simple Game-Theoretic Approach to Checkonly QVT Relations
Abstract. The QVT Relations (QVT-R) transformation language allows the definition of bidirectional model transformations, which are required in cases where a two (or more) models ...
Perdita Stevens
EUROSYS
2010
ACM
14 years 4 months ago
A Comprehensive Scheduler for Asymmetric Multicore Systems
Symmetric-ISA (instruction set architecture) asymmetricperformance multicore processors were shown to deliver higher performance per watt and area for codes with diverse architect...
Juan Carlos Saez, Manuel Prieto Matias, Alexandra ...
ICCS
2007
Springer
14 years 1 months ago
Cyberinfrastructure for Contamination Source Characterization in Water Distribution Systems
This paper describes a preliminary cyberinfrastructure for contaminant characterization in water distribution systems and its deployment on the grid. The cyberinfrastructure consis...
Sarat Sreepathi, Kumar Mahinthakumar, Emily M. Zec...