We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
Finite-time optimal control problems with quadratic performance index for linear systems with linear constraints can be transformed into Quadratic Programs (QPs). Model Predictive ...
Francesco Borrelli, Mato Baotic, Jaroslav Pekar, G...
Let G = V; E be a graph. The linear-width of G is de ned as the smallest integer k such that E can be arranged in a linear ordering e1; : : : ; er such that for every i = 1; :...
We present an algorithm for solving Diophantine equations which are linear in the variables, but non-linear in one parameter. This enables us to compute data dependences in more ge...
Inverse Kinematics (IK) is a popular technique for synthesizing motions of virtual characters. In this paper, we propose a Linear Programming based IK solver (LPIK) for interactiv...