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» Computable scenes and structures in films
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ICCV
2007
IEEE
14 years 9 months ago
3-D Reconstruction from Sparse Views using Monocular Vision
We consider the task of creating a 3-d model of a large novel environment, given only a small number of images of the scene. This is a difficult problem, because if the images are...
Ashutosh Saxena, Min Sun, Andrew Y. Ng
COMPGEOM
2003
ACM
14 years 24 days ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...
ICCV
1999
IEEE
13 years 12 months ago
Epipolar Geometry Estimation by Tensor Voting in 8D
We present a novel, efficient, initializationfree approach to the problem of epipolar geometry estimation, by formulating it as one of hyperplane inference from a sparse and noisy...
Chi-Keung Tang, Gérard G. Medioni, Mi-Suen ...
CVPR
2000
IEEE
14 years 9 months ago
On the Number of Samples Needed in Light Field Rendering with Constant-Depth Assumption
While several image-based rendering techniques have been proposed to successfully render scenes/objects from a large collection (e.g., thousands) of images without explicitly reco...
Zhouchen Lin, Heung-Yeung Shum
CVPR
2009
IEEE
15 years 2 months ago
Epitomized Priors for Multi-labeling Problems
Image parsing remains difficult due to the need to combine local and contextual information when labeling a scene. We approach this problem by using the epitome as a prior over ...
Jonathan Warrell, Simon J. D. Prince, Alastair P. ...