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» Computable scenes and structures in films
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CGI
1998
IEEE
13 years 11 months ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
ICPR
2004
IEEE
14 years 8 months ago
Estimating Surface Shape and Extending Known Structure using Specular Reflections
In this paper a method for shape estimation and structure extension of a surface using information from specularities is proposed. The structure of the scene is obtained from an i...
Anders Heyden, Jan Erik Solem
ICPR
2000
IEEE
14 years 8 months ago
Automatic Video Scene Extraction by Shot Grouping
For more efficient organizing, browsing, and retrieving digital video content, it is important to extract video structure information at both scene and shot levels. This paper pre...
Tong Lin, HongJiang Zhang
CVPR
2008
IEEE
14 years 9 months ago
A hierarchical and contextual model for aerial image understanding
In this paper we present a novel method for parsing aerial images with a hierarchical and contextual model learned in a statistical framework. We learn hierarchies at the scene an...
Jake Porway, Kristy Wang, Benjamin Yao, Song Chun ...
BMVC
2000
13 years 9 months ago
A Statistical Geometric Framework for Reconstruction of Scene Models
This paper addresses the problem of reconstructing surface models of indoor scenes from sparse 3D scene structure captured from N camera views. Sparse 3D measurements of real scen...
Anastasios Manessis, Adrian Hilton, Philip F. McLa...