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» Computable scenes and structures in films
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ECCV
2008
Springer
14 years 9 months ago
Modeling and Recognition of Landmark Image Collections Using Iconic Scene Graphs
This paper presents an approach for modeling landmark sites such as the Statue of Liberty based on large-scale contaminated image collections gathered from the Internet. Our system...
Xiaowei Li, Changchang Wu, Christopher Zach, Svetl...
CVPR
2000
IEEE
13 years 12 months ago
Corner Guided Curve Matching and its Application to Scene Reconstruction
Corners and curves are important image features in many vision-based applications. Corners are usually more stable and easier to match than curves,while curves contain richer info...
Ying Shan, Zhengyou Zhang
ECCV
2002
Springer
14 years 9 months ago
Dynamic Trees: Learning to Model Outdoor Scenes
Abstract. This paper considers the dynamic tree (DT) model, first introduced in [1]. A dynamic tree specifies a prior over structures of trees, each of which is a forest of one or ...
Nicholas J. Adams, Christopher K. I. Williams
RT
2000
Springer
13 years 11 months ago
Dynamic Acceleration Structures for Interactive Ray Tracing
Acceleration structures used for ray tracing have been designed and optimized for efficient traversal of static scenes. As it becomes feasible to do interactive ray tracing of movi...
Erik Reinhard, Brian E. Smits, Charles D. Hansen
SIGGRAPH
1996
ACM
13 years 11 months ago
The Virtual Cinematographer: A Paradigm for Automatic Real-Time Camera Control and Directing
This paper presents a paradigm for automatically generating complete camera specifications for capturing events in virtual 3D environments in real-time. We describe a fully implem...
Li-wei He, Michael F. Cohen, David Salesin