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» Computable scenes and structures in films
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ICCV
2011
IEEE
12 years 7 months ago
Scene Recognition and Weakly Supervised Object Localization with Deformable Part-Based Models
Weakly supervised discovery of common visual structure in highly variable, cluttered images is a key problem in recognition. We address this problem using deformable part-based mo...
Megha Pandey, Svetlana Lazebnik
CG
2008
Springer
13 years 7 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
RULEML
2009
Springer
14 years 2 months ago
Generation of Rules from Ontologies for High-Level Scene Interpretation
Abstract. In this paper, a novel architecture for high-level scene interpretation is introduced, which is based on the generation of rules from an OWL-DL ontology. It is shown that...
Wilfried Bohlken, Bernd Neumann
CVPR
2005
IEEE
14 years 9 months ago
Segmentation of a Piece-Wise Planar Scene from Perspective Images
We study and compare two novel embedding methods for segmenting feature points of piece-wise planar structures from two (uncalibrated) perspective images. We show that a set of di...
Allen Y. Yang, Shankar Rao, Andrew Wagner, Yi Ma
ICCV
2007
IEEE
14 years 9 months ago
What Can Casual Walkers Tell Us About A 3D Scene?
An approach for incremental learning of a 3D scene from a single static video camera is presented in this paper. In particular, we exploit the presence of casual people walking in...
Diego Rother, Kedar A. Patwardhan, Guillermo Sapir...