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ICCV
2005
IEEE
14 years 10 months ago
Structured Light in Scattering Media
Virtually all structured light methods assume that the scene and the sources are immersed in pure air and that light is neither scattered nor absorbed. Recently, however, structur...
Srinivasa G. Narasimhan, Shree K. Nayar, Bo Sun, S...
TIP
2008
208views more  TIP 2008»
13 years 8 months ago
Vision Processing for Realtime 3-D Data Acquisition Based on Coded Structured Light
Structured light vision systems have been successfully used for accurate measurement of 3-D surfaces in computer vision. However, their applications are mainly limited to scanning ...
S. Y. Chen, Y. F. Li, Jianwei Zhang
MM
2004
ACM
219views Multimedia» more  MM 2004»
14 years 2 months ago
Multi-level annotation of natural scenes using dominant image components and semantic concepts
Automatic image annotation is a promising solution to enable semantic image retrieval via keywords. In this paper, we propose a multi-level approach to annotate the semantics of n...
Jianping Fan, Yuli Gao, Hangzai Luo
AAAI
1994
13 years 10 months ago
Auditory Stream Segregation in Auditory Scene Analysis with a Multi-Agent System
We propose a novel approach to auditory stream segregation which extracts individual sounds (auditory stream) from a mixture of sounds in auditory scene analysis. The HBSS (Harmon...
Tomohiro Nakatani, Hiroshi G. Okuno, Takeshi Kawab...
RT
2004
Springer
14 years 2 months ago
Rendering Forest Scenes in Real-Time
Forests are crucial for scene realism in applications such as flight simulators. This paper proposes a new representation allowing for the real-time rendering of realistic forest...
Philippe Decaudin, Fabrice Neyret