Structured outputs such as multidimensional vectors or graphs are frequently encountered in real world pattern recognition applications such as computer vision, natural language pr...
In this paper we introduce the constrained tetrahedralization as a new acceleration structure for ray tracing. A constrained tetrahedralization of a scene is a tetrahedralization ...
Multibody factorization algorithms [2, 1, 16] give an elegant and simple solution to the problem of structure from motion even for scenes containing multiple independent motions. ...
In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...
In this paper we describe a method to support interaction with a cellphone based projectorcamera system. We describe a novel approach that uses a technique known in Computer Visio...
Christopher Richard Wren, Yuri A. Ivanov, Paul A. ...