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» Computable scenes and structures in films
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SAC
2006
ACM
15 years 11 months ago
Facial emotion recognition by adaptive processing of tree structures
We present an emotion recognition system based on a probabilistic approach to adaptive processing of Facial Emotion Tree Structures (FETS). FETS are made up of localized Gabor fea...
Jia-Jun Wong, Siu-Yeung Cho
124
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EGH
2005
Springer
15 years 11 months ago
KD-tree acceleration structures for a GPU raytracer
Modern graphics hardware architectures excel at compute-intensive tasks such as ray-triangle intersection, making them attractive target platforms for raytracing. To date, most GP...
Tim Foley, Jeremy Sugerman
ACCV
2010
Springer
15 years 20 days ago
Efficient Structured Support Vector Regression
Support Vector Regression (SVR) has been a long standing problem in machine learning, and gains its popularity on various computer vision tasks. In this paper, we propose a structu...
Ke Jia, Lei Wang, Nianjun Liu
CVPR
2004
IEEE
16 years 7 months ago
Grouping Dominant Orientations for Ill-Structured Road Following
Many rural roads lack sharp, smoothly curving edges and a homogeneous surface appearance, hampering traditional vision-based road-following methods. However, they often have stron...
Christopher Rasmussen
IVC
2000
175views more  IVC 2000»
15 years 5 months ago
Uncalibrated Euclidean reconstruction: a review
This paper provides a review on techniques for computing a three-dimensional model of a scene from a single moving camera, with unconstrained motion and unknown parameters. In the...
Andrea Fusiello