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» Computable scenes and structures in films
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SAC
2006
ACM
14 years 1 months ago
Facial emotion recognition by adaptive processing of tree structures
We present an emotion recognition system based on a probabilistic approach to adaptive processing of Facial Emotion Tree Structures (FETS). FETS are made up of localized Gabor fea...
Jia-Jun Wong, Siu-Yeung Cho
EGH
2005
Springer
14 years 1 months ago
KD-tree acceleration structures for a GPU raytracer
Modern graphics hardware architectures excel at compute-intensive tasks such as ray-triangle intersection, making them attractive target platforms for raytracing. To date, most GP...
Tim Foley, Jeremy Sugerman
ACCV
2010
Springer
13 years 2 months ago
Efficient Structured Support Vector Regression
Support Vector Regression (SVR) has been a long standing problem in machine learning, and gains its popularity on various computer vision tasks. In this paper, we propose a structu...
Ke Jia, Lei Wang, Nianjun Liu
CVPR
2004
IEEE
14 years 9 months ago
Grouping Dominant Orientations for Ill-Structured Road Following
Many rural roads lack sharp, smoothly curving edges and a homogeneous surface appearance, hampering traditional vision-based road-following methods. However, they often have stron...
Christopher Rasmussen
IVC
2000
175views more  IVC 2000»
13 years 7 months ago
Uncalibrated Euclidean reconstruction: a review
This paper provides a review on techniques for computing a three-dimensional model of a scene from a single moving camera, with unconstrained motion and unknown parameters. In the...
Andrea Fusiello