As an extension to classical structured lighting techniques, the use of bi-dimensional pseudo-random color codes is explored to perform range sensing with variable density from a ...
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
A simple and inexpensive approach for extracting the threedimensional shape of objects is presented. It is based on `weak structured lighting'; it di ers from other conventio...
Since most current scene understanding approaches operate
either on the 2D image or using a surface-based representation, they do
not allow reasoning about the physical constrain...
This paper presents a novel approach for dense reconstruction from a single-view of a repetitive scene structure. Given an image and its detected repetition regions, we model the ...