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» Computable scenes and structures in films
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SIGGRAPH
1994
ACM
13 years 11 months ago
A fast shadow algorithm for area light sources using backprojection
The fast identification of shadow regions due to area light sources is necessary for realistic rendering and for discontinuity meshing for global illumination. A new shadow-determ...
George Drettakis, Eugene Fiume
CVPR
1996
IEEE
14 years 9 months ago
Robust Recovery of Camera Rotation from Three Frames
Computing camera rotation from image sequences can serve many computer vision applications. One direct application is image stabilization, and when the camera rotation is known th...
Benny Rousso, Shai Avidan, Amnon Shashua, Shmuel P...
ICCV
2005
IEEE
14 years 9 months ago
Geometric Invariants and Applications under Catadioptric Camera Model
This paper presents geometric invariants of points and their applications under central catadioptric camera model. Although the image has severe distortions under the model, we es...
Yihong Wu, Zhanyi Hu
ICCSA
2003
Springer
14 years 27 days ago
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Pierre Nugues, Sylvain Dupuy, Arjan Egges
ICPR
2004
IEEE
14 years 8 months ago
Photometric Stereo Under Blurred Observations
In this paper we address the problem of simultaneous estimation of structure and restoration of images from blurred photometric measurements. Given the blurred observations of a s...
Manjunath V. Joshi, Subhasis Chaudhuri