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» Computable scenes and structures in films
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CVPR
1999
IEEE
14 years 9 months ago
Robust Visual Servoing based on Relative Orientation
In this paper the problem of controlling the spatial position and orientation of a robotic platform based on the image data obtained from a video camera mounted on that platform i...
Camillo J. Taylor, James P. Ostrowski, Sang-Hack J...
ICCV
2005
IEEE
14 years 9 months ago
Discontinuity Preserving Stereo with Small Baseline Multi-Flash Illumination
Currently, sharp discontinuities in depth and partial occlusions in multiview imaging systems pose serious challenges for many dense correspondence algorithms. However, it is impo...
Rogerio Feris, Ramesh Raskar, Longbin Chen, Kar-Ha...
ECCV
2002
Springer
14 years 9 months ago
Another Way of Looking at Plane-Based Calibration: The Centre Circle Constraint
Abstract. The plane-based calibration consists in recovering the internal parameters of the camera from the views of a planar pattern with a known geometric structure. The existing...
Alain Crouzil, Pierre Gurdjos, René Payriss...
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 2 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
SMILE
1998
Springer
13 years 12 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...