This paper proposes a novel hypergraph skeletal representation for 3D shape based on a formal derivation of the generic structure of its medial axis. By classifying each skeletal ...
We introduce a saliency model based on two key ideas. The first one is considering local and global image patch rarities as two complementary processes. The second one is based o...
This paper addresses the problem of recognizing freeform 3D objects in point clouds. Compared to traditional approaches based on point descriptors, which depend on local informati...
Bertram Drost, Markus Ulrich, Nassir Navab, Slobod...
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
This paper examines the problem of database organization and retrieval based on computing metric pairwise distances. A low-dimensional Euclidean approximation of a high-dimensiona...