We present an approach for checking code against rich specifications, based on existing work that consists of encoding the program in a relational logic and using a constraint sol...
In this paper we introduce “clipping,” a new method of syntactic approximation which is motivated by and works in conjunction with a sound and decidable denotational model for...
Rather than painful, manual, static, per-connection optimization of TCP buffer sizes simply to achieve acceptable performance for distributed applications [8, 10], many researcher...
This paper presents a complete survey of the use of homotopy methods in game theory. Homotopies allow for a robust computation of game-theoretic equilibria and their refinements....
Understanding program dependencies in a computer program is essential for many software engineering tasks such as program understanding, testing, debugging, reverse engineering, a...