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» Computation Slicing: Techniques and Theory
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CHI
2011
ACM
13 years 1 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
PODC
2011
ACM
13 years 14 days ago
MIS on trees
A maximal independent set on a graph is an inclusion-maximal set of mutually non-adjacent nodes. This basic symmetry breaking structure is vital for many distributed algorithms, w...
Christoph Lenzen, Roger Wattenhofer
VISUALIZATION
1998
IEEE
14 years 1 months ago
Building perceptual textures to visualize multidimensional datasets
This paper presents a new method for using texture to visualize multidimensional data elements arranged on an underlying threedimensional height field. We hope to use simple textu...
Christopher G. Healey, James T. Enns
ICFP
2012
ACM
12 years 1 days ago
Introspective pushdown analysis of higher-order programs
In the static analysis of functional programs, pushdown flow analabstract garbage collection skirt just inside the boundaries of soundness and decidability. Alone, each method re...
Christopher Earl, Ilya Sergey, Matthew Might, Davi...
ATAL
2010
Springer
13 years 10 months ago
Using counterfactual regret minimization to create competitive multiplayer poker agents
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Nicholas Abou Risk, Duane Szafron