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» Computation Slicing: Techniques and Theory
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ISVC
2009
Springer
14 years 2 months ago
Combinatorial Preconditioners and Multilevel Solvers for Problems in Computer Vision and Image Processing
Abstract. Linear systems and eigen-calculations on symmetric diagonally dominant matrices (SDDs) occur ubiquitously in computer vision, computer graphics, and machine learning. In ...
Ioannis Koutis, Gary L. Miller, David Tolliver
CHI
2007
ACM
14 years 8 months ago
Tangible user interfaces in context and theory
Tangible User Interface (TUI) research has become increasingly widespread over the past 25 years. It is an essential component of Ubiquitous Computing and Augmented Reality resear...
Alan F. Blackwell, George W. Fitzmaurice, Lars Eri...
CORR
2007
Springer
116views Education» more  CORR 2007»
13 years 7 months ago
Cooperative game theory and the Gaussian interference channel
—In this paper we discuss the use of cooperative game theory for analyzing interference channels. We extend our previous work, to games with N players as well as frequency select...
Amir Leshem, Ephraim Zehavi
IFM
2010
Springer
152views Formal Methods» more  IFM 2010»
13 years 6 months ago
Satisfaction Meets Expectations - Computing Expected Values of Probabilistic Hybrid Systems with SMT
Stochastic satisfiability modulo theories (SSMT), which is an extension of satisfiability modulo theories with randomized quantification, has successfully been used as a symboli...
Martin Fränzle, Tino Teige, Andreas Eggers
DBPL
2007
Springer
100views Database» more  DBPL 2007»
14 years 1 months ago
Provenance as Dependency Analysis
Abstract. Provenance is information recording the source, derivation, or history of some information. Provenance tracking has been studied in a variety of settings; however, althou...
James Cheney, Amal Ahmed, Umut A. Acar