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CGF
2008
144views more  CGF 2008»
15 years 4 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
CAD
2006
Springer
15 years 4 months ago
Field modeling with sampled distances
Traditional mesh-based approaches to the modeling and analysis of physical fields within geometric models require some form of topological reconstruction and conversion in the mes...
Michael Freytag, Vadim Shapiro, Igor G. Tsukanov
VLSM
2005
Springer
15 years 9 months ago
Entropy Controlled Gauss-Markov Random Measure Field Models for Early Vision
We present a computationally efficient segmentationrestoration method, based on a probabilistic formulation, for the joint estimation of the label map (segmentation) and the para...
Mariano Rivera, Omar Ocegueda, José L. Marr...
CORR
2004
Springer
117views Education» more  CORR 2004»
15 years 4 months ago
Efficient dot product over word-size finite fields
We want to achieve efficiency for the exact computation of the dot product of two vectors over word size finite fields. We therefore compare the practical behaviors of a wide range...
Jean-Guillaume Dumas
GRAPHICSINTERFACE
2009
15 years 1 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a se...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane...