Because of their geometric complexity, high resolution 3D models, either designed in high-end modeling packages or acquired with range scanning devices, cannot be directly used in...
Julien Lacoste, Tamy Boubekeur, Bruno Jobard, Chri...
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
We present a novel algorithm (which we call "FragTrack") for tracking an object in a video sequence. The template object is represented by multiple image fragments or pa...
We have created the first image search engine based entirely on faces. Using simple text queries such as "smiling men with blond hair and mustaches," users can search thr...
The detection of people is one of the foremost problems for indexing, browsing and retrieval of video. The main difficulty is the large appearance variations caused by action, clot...