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NETGAMES
2004
ACM
14 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
PLDI
2004
ACM
14 years 2 months ago
Cloning-based context-sensitive pointer alias analysis using binary decision diagrams
This paper presents the first scalable context-sensitive, inclusionbased pointer alias analysis for Java programs. Our approach to context sensitivity is to create a clone of a m...
John Whaley, Monica S. Lam
WWW
2004
ACM
14 years 2 months ago
Flexible on-device service object replication with replets
An increasingly large amount of such applications employ service objects such as Servlets to generate dynamic and personalized content. Existing caching infrastructures are not we...
Dong Zhou, Nayeem Islam, Ali Ismael
ASWSD
2004
Springer
14 years 2 months ago
Simulink Integration of Giotto/TDL
The paper first presents the integration options of what we call the Timing Description Language (TDL) with MathWorks' Simulink tools. Based on the paradigm of logical executi...
Wolfgang Pree, Gerald Stieglbauer, Josef Templ
ESAS
2004
Springer
14 years 2 months ago
Public Key Cryptography in Sensor Networks - Revisited
The common perception of public key cryptography is that it is complex, slow and power hungry, and as such not at all suitable for use in ultra-low power environments like wireless...
Gunnar Gaubatz, Jens-Peter Kaps, Berk Sunar
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