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» Computational Aspects of Equilibria
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ECCV
1994
Springer
14 years 10 months ago
On the Enumerative Geometry of Aspect Graphs
Most of the work achieved thus far on aspect graphs has concentrated on the design of algorithms for computing the representation. After reviewing how the space of viewpoints can b...
Sylvain Petitjean
GECCO
2005
Springer
228views Optimization» more  GECCO 2005»
14 years 2 months ago
Applying metaheuristic techniques to search the space of bidding strategies in combinatorial auctions
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
Ashish Sureka, Peter R. Wurman
CIG
2005
IEEE
14 years 2 months ago
Adapting Reinforcement Learning for Computer Games: Using Group Utility Functions
AbstractGroup utility functions are an extension of the common team utility function for providing multiple agents with a common reinforcement learning signal for learning cooperat...
Jay Bradley, Gillian Hayes
ICS
2010
Tsinghua U.
14 years 6 months ago
Game Theory with Costly Computation: Formulation and Application to Protocol Security
: We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resu...
Joseph Y. Halpern, Rafael Pass
CORR
2008
Springer
102views Education» more  CORR 2008»
13 years 8 months ago
Game Theory with Costly Computation
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...
Joseph Y. Halpern, Rafael Pass