We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...
In this paper, we study rate-complexity-distortion (R-C-D) tradeoffs for video coding, where we focus on the complexity of computing the inverse DCT. A quadtree coding approach is...
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...
This study deals with the topology discovery for the capacitated minimum spanning tree network. The problem is composed of finding the best way to link nodes to a source node and, ...
Model-Integrated Computing, specifically Model-Integrated Program Synthesis (MIPS) environments that include visual model building, constraint management, and automatic program sy...