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» Computational Complexity of Iterated Maps on the Interval
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CVPR
2007
IEEE
14 years 10 months ago
The Hierarchical Isometric Self-Organizing Map for Manifold Representation
We present an algorithm, Hierarchical ISOmetric SelfOrganizing Map (H-ISOSOM), for a concise, organized manifold representation of complex, non-linear, large scale, high-dimension...
Haiying Guan, Matthew Turk
ICCV
2003
IEEE
14 years 10 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
SIGGRAPH
1998
ACM
14 years 23 days ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
CORR
2010
Springer
205views Education» more  CORR 2010»
13 years 8 months ago
Behavioral Simulations in MapReduce
In many scientific domains, researchers are turning to large-scale behavioral simulations to better understand real-world phenomena. While there has been a great deal of work on s...
Guozhang Wang, Marcos Antonio Vaz Salles, Benjamin...
MOC
1998
108views more  MOC 1998»
13 years 8 months ago
Numerical conformal mapping based on the generalised conjugation operator
Abstract. An iterative procedure for numerical conformal mapping is presented which imposes no restriction on the boundary complexity. The formulation involves two analytically equ...
Bao Cheng Li, Stavros Syngellakis