A novel method is introduced to recognize and estimate the scale of time-varying human gestures. It exploits the changes in contours along spatio-temporal directions. Each contour...
We study the multi-frame structure from motion problem when the camera translates on a plane with small baselines and arbitrary rotations. This case shows up in many practical appl...
Registering 3D point sets is a common problem in computer vision. The case of two point sets has been analytically well solved by several authors. In this paper we present an analy...
This paper presents a quantitative human performance model of making single-stroke pen gestures within certain error constraints in terms of production time. Computed from the pro...