This paper introduces a simple and efficient representation for natural images. We partition an image into blocks and treat the blocks as vectors in a high-dimensional space. We t...
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
We present a new method for generating large numbers of accurate point correspondences between two wide baseline images. This is important for structure-from-motion algorithms, wh...
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
Abstract. This paper describes a model-assisted system for reconstruction of 3D faces from a single consumer quality camera using a structure from motion approach. Typical multi-vi...