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» Computational Efficiency of Structural Image Matching
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TOG
2008
239views more  TOG 2008»
13 years 7 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
CGF
2008
182views more  CGF 2008»
13 years 7 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...
ACCV
2010
Springer
13 years 2 months ago
Descriptor Learning Based on Fisher Separation Criterion for Texture Classification
Abstract. This paper proposes a novel method to deal with the representation issue in texture classification. A learning framework of image descriptor is designed based on the Fish...
Yimo Guo, Guoying Zhao, Matti Pietikäinen, Zh...
KDD
2009
ACM
257views Data Mining» more  KDD 2009»
14 years 2 months ago
Argo: intelligent advertising by mining a user's interest from his photo collections
In this paper, we introduce a system named Argo which provides intelligent advertising made possible from users’ photo collections. Based on the intuition that user-generated ph...
Xin-Jing Wang, Mo Yu, Lei Zhang, Rui Cai, Wei-Ying...
CGF
2006
173views more  CGF 2006»
13 years 7 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...