Face-to-face interaction between people is generally effortless and effective. We exchange glances, take turns speaking and make facial and manual gestures to achieve the goals of ...
We present a weakly compressible form of the Smoothed Particle Hydrodynamics method (SPH) for fluid flow based on the Tait equation. In contrast to commonly employed projection ap...
This invited contribution motivates the Hypermedia Discourse research programme, investigating the reading, writing and contesting of ideas as hypermedia networks grounded in disco...
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
Abstract-- Internet worms, which spread in computer networks without human mediation, pose a severe threat to computer systems today. The rate of propagation of worms has been meas...