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CA
1997
IEEE
14 years 2 months ago
Layered Modular Action Control for Communicative Humanoids
Face-to-face interaction between people is generally effortless and effective. We exchange glances, take turns speaking and make facial and manual gestures to achieve the goals of ...
Kristinn R. Thórisson
SCA
2007
14 years 20 days ago
Weakly compressible SPH for free surface flows
We present a weakly compressible form of the Smoothed Particle Hydrodynamics method (SPH) for fluid flow based on the Tait equation. In contrast to commonly employed projection ap...
Markus Becker, Matthias Teschner
ICCS
2007
Springer
14 years 1 days ago
Hypermedia Discourse: Contesting Networks of Ideas and Arguments
This invited contribution motivates the Hypermedia Discourse research programme, investigating the reading, writing and contesting of ideas as hypermedia networks grounded in disco...
Simon Buckingham Shum
GRAPHICSINTERFACE
2003
13 years 11 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
CORR
2006
Springer
114views Education» more  CORR 2006»
13 years 10 months ago
Peer to Peer Networks for Defense Against Internet Worms
Abstract-- Internet worms, which spread in computer networks without human mediation, pose a severe threat to computer systems today. The rate of propagation of worms has been meas...
Srinivas Shakkottai, R. Srikant