—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
In this paper a new content-based copy identification method for video sequences is presented. It is robust to a number of image transformations and particulary robust to compress...
Ehsan Maani, Sotirios A. Tsaftaris, Aggelos K. Kat...
Abstract. With the rapid development of fast data acquisition techniques, 3D scans that record the geometric and photometric information of deformable objects are routinely acquire...
2.5D building reconstruction aims at creating building models composed of complex roofs and vertical walls. In this paper, we define 2.5D building topology as a set of roof featu...