Abstract We numerically model the effects of repetitive human head motions in traumatic scenarios that are associated with severe brain injuries. Our results are based on the line...
We present a biologically plausible computational model for solving the visual feature binding problem. The binding problem appears to be due to the distributed nature of visual pr...
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
In Proc. European Conf. Computer Vision, 1996, pp. 357{368, Cambridge, UK The performance of Active Contours in tracking is highly dependent on the availability of an appropriate ...
David Reynard, Andrew Wildenberg, Andrew Blake, Jo...
Facial activities are the most natural and powerful means of human communication. Spontaneous facial activity is characterized by rigid head movements, non-rigid facial muscular m...