Computational models of grounded language learning have been based on the premise that words and concepts are learned simultaneously. Given the mounting cognitive evidence for conc...
Previous work on the induction of selectional preferences has been mainly carried out for English and has concentrated almost exclusively on verbs and their direct objects. In thi...
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...
Modeling of a business system has traditionally been based on free text documents. This work describes an elaborate experiment that constitutes a proof of concept to the idea that ...